Top 10k strings from Your Sinclair - Issue 68 - The Magnificent Seven 05 (1991)(Your Sinclair)(Side A).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [TZX] (TOSEC-v2007-01-01) /

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   3 PLAYER TWO
   3 PLAYER ONE
   2 x         
   2 hRRPG?H9s]
   2 ^INA;8Aa9X4I&)
   2 PRESS ENTER TO START
   2 GP?0PI@00Y5mn
   2 Cs444GCCs4
   2 ;"LOADING..."
   2 -,lm/.VW01A@54-,67
   1 {uplgc`\YVTQNLJHFDBA?><;:876543210/.--,+**)((''&%%$$#GRPHICS1 24/01/86-12/04/86
   1 y#y*y3y<yAy
   1 wrong! Music's great!
   1 wqjd_YTQKGC?;852/,*(%#!
   1 would you believe
   1 worst either.
   1 who's got an ST. Good
   1 w]uuu]UuUT
   1 w[[[[~~[[[[~~[[[[
   1 w#~/<w+++6
   1 using the following editor with no added extras. Sorry, but the EDITOR is in BASIC, but this    shouldn't really matter. I'm a  lazy sort you understand, and I can't be bothered doing it in
   1 this man also did
   1 the levels were designed
   1 tended to detract from the game.
   1 svv||hh@@@@O
   1 supervised the designing of the levels, I would know how to
   1 ssiinnccllaaiirXLh~
   1 someone may see the SLOPPY code.
   1 r2xq"rq!xq>
   1 passwords which makes it all themore fun!
   1 oo~~vvuu}}mm
   1 of the best programmers
   1 no wrong? Shockway
   1 music programmers
   1 main character on the
   1 machine, shame about the
   1 loading screens.
   1 levels (some!!!).
   1 level , which I mucked
   1 jc02%$!4/2
   1 in the universe and Tim
   1 family. Mike Follin one
   1 especially the 48k stuff
   1 down to test out the new loader.The game loaded fine and I      decided to have a wee shot.
   1 doing them all myself!
   1 designed, or at least having
   1 couldn't have been bothered
   1 complete them. 
   1 both of the loader programs.
   1 attention that this game is not the best in the world! However, I for one don't think it's the
   1 accent, you probably wont get   this joke.
   1 about with
   1 about the 48k version.
   1 a$$c$$a$$c&&a$$c$$a$
   1 ]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\]\
   1 \UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
   1 You may well think that having
   1 Yes indeedy! The scrolling isn'tvery good, is it? I tried smoothscrolling routines but these
   1 Who designed the
   1 What does it do? 
   1 WRITE THIS PROGRAM HIPPIES!!!
   1 WELCOME TO A FEW PAGES OF UTTER
   1 Time Of Game :- 2:00
   1 There are strange routines in
   1 The newer bits of code are far  better than the old bits, but   they still aren't very good.    The reason for this is that I   have been adding bits and makingimprovements on and off for two and a half YEARS!
   1 The loading routines are simply designed to be reliable. I don'treally know whether they are butI can only hope. They should be 
   1 Tempest - Activision
   1 Tempest   
   1 TZXed by Andrew Barker0
   1 TWO PLAYER GAME
   1 THUNDERCATS
   1 THE SCROLLING!
   1 THE BATH TOWEL!!
   1 THAT'S ALL I SUPPOSE!
   1 Supercup  
   1 Super Cup Football - Hewson
   1 Still, never mind - looks good  on the BONUS LEVELS though.
   1 Special mention must go to 
   1 Sorry 48k owners.
   1 Skill Level :- 0
   1 SCRSETUP 10/02/86-22/04/86
   1 Riptoff Editor - Rick O'Neill
   1 Riptoff - Rick O'Neill
   1 Rider? O.K. they can do
   1 Redefine Joystic
   1 ROADBLASTERS 128k 
   1 RIPTOFF   
   1 RAMPAGE (eeugh!)
   1 Quit The Current Gam
   1 Pokerama - Jon North
   1 Paul Mellia 
   1 PRESS ANY KEY
   1 ONE PLAYER GAME
   1 OF SHEER BOREDOM.
   1 No sirree, Bob!
   1 Martin 'AMERICAN' Cassels 
   1 Magazine Covertape
   1 MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMA
   1 Last night, for example, I sat
   1 LUXEMBOURG
   1 LOADER#2  
   1 LKJH... SMNB...>
   1 KTTTTn$JTTTT
   1 KEYS^    Q _ ANTICLOCKWISE   E _ CLOCKWISE   ENTER _ FIRE   Z _ ZAPPER
   1 John Watson
   1 JUST NEXT DOOR TO ANOTHER VERY  LARGE BUILDING, THOUGH NOT QUITEAS LARGE AS MY ONE!!!,
   1 It may not have escaped your
   1 Imagine my surprise when I foundmyself playing it for about two hours!! Of course I've got the
   1 If you don't have a Scottish
   1 Hubbard music and a great
   1 He wot did some
   1 He wot did one
   1 HYDROFOOL 
   1 HOLELIST 01/03/86-22/04/86O!
   1 Gargoyle game!
   1 GRPHICS0 26/01/86-20/03/86>
   1 GARBAGE. THESE WERE WRITTEN ON
   1 GAMECODE 02/02/86-19/05/86!
   1 Follin one of the best
   1 FOR YOUR VERY OWN 
   1 FOR THE NEXT PAGE.
   1 Enter Number Of Teams 1-
   1 ELECTRIC DREAMS PRESENTS   __TEMPEST__   WRITTEN BY DAVID K PRIDMORE
   1 EDITOR    
   1 Craig Hunter
   1 Change Team Colour
   1 Can these men do
   1 CZXCV...ASDFG...QWERT...12345...09876...POIUY...
   1 CRAIGHUNTER
   1 CONTROLR 28/02/86-23/04/86EQUATES  26/02/86-24/04/86
   1 By the way, I'm sorry about the sound routines on the 48 versionI am especially sorry about
   1 BRILLIANT stuff! Shame
   1 BIONIC COMMANDO 
   1 BEDROCKNext Game vs TEAM        P  W  D  L GF GA PTS
   1 BATH TOWEL 
   1 Are You Sure? (Y/N) 
   1 All the levels except 
   1 About the loader
   1 About the game
   1 Abandon Gam
   1 AVOID SPIKES
   1 AN EXTREMELY LARGE BUILDING
   1 A pilot flies overhead in his   plane, sees him so he throws hima flare.
   1 A man is walking through the    desert with a roll of lino over his shoulder.
   1 A RAINY SUNDAY AFTERNOON OUT
   1 A FUNNY JOKE!! 
   1 >{2TTTTn%KTTTTn'z3TTTT
   1 >?@<745752
   1 <SKILLIST 22/02/86-12/04/86
   1 ;"Leave tape running!":
   1 8???????????????????
   1 6Qs%GbSB1'
   1 5.02/4%#4%$
   1 4%#(./47!$$,%
   1 222#<<<*FFF1PPP7ZZZ@dddGnnnNxxnU
   1 2%3%-",%.#%
   1 128 SPECTRUM(S) INTO 48
   1 10/02/86-22/04/86
   1 1 OR 2 PLAYERS
   1 02/$5#4)/.
   1 0000000(1F
   1 0000000(1C
   1 0"Riptoff Editor Help - Rick O'Neill
   1 /cL/cL/cL/c
   1 ./4/2)/53,9
   1 ---/00/-+++)
   1 ---/00/-+++(
   1 +++++s#r####
   1 (c)1988/89 Rick O'Neill.  Easy to hack wasn't it? Well, somebody would crack it however hard I tried........So I didn't try!  Bye, bye Seymour! 6
   1 (A LIMITED EDITION, JUST  23 BILLION PLANNED) SEND AN SAE TO
   1 'u.u5u<uCuJuUu\ubuiunusuxu}u
   1 'TEMPEST'    BY DAVID K PRIDMORE
   1 '/7?@HPX`hpxAIQYaiqyBJRZbjrzCKS[cks{DLT\dlt|EMU]emu}FNV^fnv~GOW_gow
   1 &&&())+--++*
   1 %6%294().'
   1 #/-0,%4%,9
   1 #(-#(-27(-27<27<AFPZdnsx}
   1 "hdMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMi
   1 "Supercup"
   1 "Loading Main Editor":
   1 "LOADER#2"
   1 "2:edmas.bin"
   1 "2:EdMas.LDR"
   1 "2:EdMas.3"
   1 !Your Sinclair (Issue 61) - Side A
   1  for his tremendous skill at constructing fiendishly hard levels. I have no doubt that I
   1  easy to hack, as should thegame itself. This doesn't reallyworry me though, except that
   1  can  be completed without losing any lives. However, I doubt that    you'll manage it!
   1  They used to   do something, but I'm not going to tell you what!!!
   1  THIS PROGRAM PUTS THE
   1  RIPTOFF! 
   1  RIPTOFF TOWEL OFFER
   1  More great Rob
   1  MY FAVOURITE GAMES 
   1  Hello to:- 
   1  AD=33180:
   1  'cos it's got a few(!)
   1  "$&(-27<AFPZdnx
   1   YOUR SINCLAIR POKE TAPE #68 
   1   ALLOWS ACCESS TO THE
   1     RIPTOFF LOADER
   1     MODE, BUT STILL
   1       COPYRIGHT JUNE 1991     
   1       CODED BY JON NORTH      
   1         MEMORY.
   1                                 Player 1 Press FireLeftRightUpDownProtex Users Press ENTER
   1                                         
   1              
   1